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//: innerclasses/Games.java
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// <20>2015 MindView LLC: see Copyright.txt
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// Using anonymous inner classes with the Game framework.
import static net.mindview.util.Print.*;
interface Game { boolean move(); }
interface GameFactory { Game getGame(); }
class Checkers implements Game {
private Checkers() {}
private int moves = 0;
private static final int MOVES = 3;
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@Override
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public boolean move() {
print("Checkers move " + moves);
return ++moves != MOVES;
}
public static GameFactory factory = new GameFactory() {
public Game getGame() { return new Checkers(); }
};
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}
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class Chess implements Game {
private Chess() {}
private int moves = 0;
private static final int MOVES = 4;
public boolean move() {
print("Chess move " + moves);
return ++moves != MOVES;
}
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// Use a lambda expression instead:
public static GameFactory factory = () -> new Chess();
}
class TicTacToe implements Game {
private TicTacToe() {}
private int moves = 0;
private static final int MOVES = 4;
public boolean move() {
print("TicTacToe move " + moves);
return ++moves != MOVES;
}
// Use a method reference instead:
public static GameFactory factory = TicTacToe::new;
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}
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public class Games {
public static void playGame(GameFactory factory) {
Game s = factory.getGame();
while(s.move())
;
}
public static void main(String[] args) {
playGame(Checkers.factory);
playGame(Chess.factory);
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playGame(TicTacToe.factory);
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}
} /* Output:
Checkers move 0
Checkers move 1
Checkers move 2
Chess move 0
Chess move 1
Chess move 2
Chess move 3
*///:~