2015-11-15 15:51:35 -08:00

73 lines
1.8 KiB
Java

// functional/Games.java
// ©2016 MindView LLC: see Copyright.txt
// We make no guarantees that this code is fit for any purpose.
// Visit http://mindviewinc.com/Books/OnJava/ for more book information.
// Using anonymous inner classes with the Game framework.
interface Game { boolean move(); }
interface GameFactory { Game getGame(); }
class Checkers implements Game {
private Checkers() {}
private int moves = 0;
private static final int MOVES = 3;
@Override
public boolean move() {
System.out.println("Checkers move " + moves);
return ++moves != MOVES;
}
public static GameFactory factory = new GameFactory() {
public Game getGame() { return new Checkers(); }
};
}
class Chess implements Game {
private Chess() {}
private int moves = 0;
private static final int MOVES = 4;
public boolean move() {
System.out.println("Chess move " + moves);
return ++moves != MOVES;
}
// Use a lambda expression instead:
public static GameFactory factory = () -> new Chess();
}
class TicTacToe implements Game {
private TicTacToe() {}
private int moves = 0;
private static final int MOVES = 4;
public boolean move() {
System.out.println("TicTacToe move " + moves);
return ++moves != MOVES;
}
// Use a method reference instead:
public static GameFactory factory = TicTacToe::new;
}
public class Games {
public static void playGame(GameFactory factory) {
Game s = factory.getGame();
while(s.move())
;
}
public static void main(String[] args) {
playGame(Checkers.factory);
playGame(Chess.factory);
playGame(TicTacToe.factory);
}
}
/* Output:
Checkers move 0
Checkers move 1
Checkers move 2
Chess move 0
Chess move 1
Chess move 2
Chess move 3
TicTacToe move 0
TicTacToe move 1
TicTacToe move 2
TicTacToe move 3
*/